We specialize in creating solutions for Interactive Media & Gaming industry. Our GFab product line is specifically catered towards Gaming that increases efficiency in game development and reduces overall costs.
One of our clients required a 3D crowd generation that would generate up to 80000 people for an arena in an interactive environment.
We came up with an automated solution that procedurally generated people with different looks including clothing, hairs, gender, ethnicity, props, accessories and other details. With our state-of-the-art motion capture studio, we generated motion captured animations to animate the characters as per client's requirements and presented the entire solution for the client's use.
A client required a 3D globe system that would be used in a News room environment. The requirements: to create a globe interactable by gestures. The globe should be able to zoom to city level and further into the city up to the road level using high-density satellite maps specially sourced for this purpose. The globe required integration with real-time weather and on-demand simulation of weather across the entire planet, with finer details showing up upon zooming in. Further modules developed include political scenarios such as 'election mode', 'conflict mode' to make it a multi-purpose 3D Globe system that could be used in almost any kind of situation. Further modifications and add-ons were made possible due to the modular nature of the project design.
We have created custom instructional applications and materials for several educational institutions around the world. In addition to software and training support, we have provided internship and mentoring to students in colleges and universities. Our employees have trained several students in the past with hands-on project skills.
We have designed interactive simulations and walkthroughs for several leading hospitality brands using augmented reality techniques.